#if UNITY_EDITOR
private class Player : MonoBehaviour
{
public bool name;
public bool isAnimeFan;
public bool isGamer;
public bool loveMathAndSciene;
if(name == "Rayan" && isAnimeFan && isGame && loveMathAndSciene)
{
Debug.Log("Thats Meeeeeeeeeieeieie :D");
}
else
{
Application.Quit();
}
}
#endif