#if UNITY_EDITOR private class Player : MonoBehaviour { public bool name; public bool isAnimeFan; public bool isGamer; public bool loveMathAndSciene; if(name == "Rayan" && isAnimeFan && isGame && loveMathAndSciene) { Debug.Log("Thats Meeeeeeeeeieeieie :D"); } else { Application.Quit(); } } #endif